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Browsing by Subject Games
Showing results 1 to 11 of 11
Issue Date | Title | Author(s) |
2011 | 3ds Max Modeling for Games | Gahan, Andrew |
2013 | The Art of Failure: An Essay on the Pain of Playing Video Games | Juul, Jesper |
2011 | Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games | Watkins, Adam |
2010 | End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish | Iuppa, Nick; Borst, Terry |
2010 | The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript | Fulton, Jeff; Fulton, Steve |
2011 | Game Development Essentials: An Introduction | Novak, Jeannie |
2011 | Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories | Lebowitz, Josiah; Klug, Chris |
2017 | JavaScript: Novice to Ninja | Jones, Darren |
2011 | Maya Python for Games and Film. A Complete Reference for Maya Python and the Maya Python API | Mechtley, Adam; Trowbridge, Ryan |
2010 | Producing Games | Cohen, D S.; Bustamante, Sergio A. |
2017 | Professor Higgins’s Problem Collectio | Higgins, Peter M. |