Please use this identifier to cite or link to this item:
https://lib.hpu.edu.vn/handle/123456789/27905
Title: | Game Development Essentials: An Introduction |
Authors: | Novak, Jeannie |
Keywords: | Programming Games Game Development Essentials |
Issue Date: | 2011 |
Publisher: | Cengage Learning |
Abstract: | GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development |
URI: | https://lib.hpu.edu.vn/handle/123456789/27905 |
ISBN: | 1111307652 9781111307653 |
Appears in Collections: | Technology |
Files in This Item:
File | Description | Size | Format | |
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666_Game_Development_Essentials.pdf Restricted Access | 43.43 MB | Adobe PDF | View/Open Request a copy |
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