Advanced Game Design with HTML5 and JavaScript
dc.contributor.author | Spuy, Rex Van Der | en_US |
dc.date.accessioned | 2017-06-22T07:58:08Z | |
dc.date.available | 2017-06-22T07:58:08Z | |
dc.date.issued | 2015 | en_US |
dc.identifier.isbn | 978-1-4302-5800-1 | en_US |
dc.identifier.isbn | 978-1-4302-5801-8 | en_US |
dc.identifier.other | HPU4160959 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/25924 | |
dc.description.abstract | How do you make a video game? This book will show you everything you need to know. You’ll learn how to make all kinds of 2D action games by building your own development tools, from scratch, using low-level open-source technologies. All you need is this book, a text editor, a web browser and any old computer. No libraries, no frameworks, no game engines, no black-box mystery code, and no expensive proprietary software or licenses. And you’ll be able to publish your games cross-platform to the desktop, mobile devices, and the Web. As you’ll soon see, by writing just few hundred lines of code, you’ll be well on your way to developing any 2D video game you can imagine. | en_US |
dc.format.extent | 540 p. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Apress | en_US |
dc.subject | Computer Science | en_US |
dc.subject | General | en_US |
dc.subject | Game | en_US |
dc.subject | HTML5 | en_US |
dc.subject | JavaScript | en_US |
dc.title | Advanced Game Design with HTML5 and JavaScript | en_US |
dc.type | Book | en_US |
dc.size | 10.2Mb | en_US |
dc.department | Technology | en_US |
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Technology [3030]