Beginning Android C++ Game Development
dc.contributor.author | Sutherland, Bruce | en_US |
dc.date.accessioned | 2017-06-22T07:24:00Z | |
dc.date.available | 2017-06-22T07:24:00Z | |
dc.date.issued | 2013 | en_US |
dc.identifier.isbn | 978-1430258308 | en_US |
dc.identifier.other | HPU4161012 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/25905 | |
dc.description.abstract | Beginning Android C++ Game Development introduces general and Android game developers like you to Androids powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the books case study, Droid Runner. In this book, youll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for todays Android smartphones and tablet users to download and play. | en_US |
dc.format.extent | 302 p. | en_US |
dc.format.mimetype | application/pdf | en_US |
dc.language.iso | en | en_US |
dc.subject | Android | en_US |
dc.subject | C++ | en_US |
dc.subject | Game Development | en_US |
dc.subject | Native Development Kit | en_US |
dc.title | Beginning Android C++ Game Development | en_US |
dc.type | Book | en_US |
dc.size | 23.1Mb | en_US |
dc.department | Technology | en_US |
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