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dc.contributor.authorDiMarzio, Jeromeen_US
dc.date.accessioned2017-06-22T03:48:11Z
dc.date.available2017-06-22T03:48:11Z
dc.date.issued2013en_US
dc.identifier.isbn978-1-4302-5764-6en_US
dc.identifier.otherHPU4160978en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/25842
dc.description.abstractAndroid game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors.en_US
dc.format.extent256 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherApressen_US
dc.subjectAndroiden_US
dc.subjectGame Recipesen_US
dc.subjectSolution Approachen_US
dc.subjectGoogle Playen_US
dc.subjectAmazon Appstoreen_US
dc.titleAndroid Game Recipes: A Problem-Solution Approachen_US
dc.typeBooken_US
dc.size2.63Mben_US
dc.departmentTechnologyen_US


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