Show simple item record

dc.contributor.authorZhao, Yinen_US
dc.contributor.authorZhu, Ceen_US
dc.contributor.authorYu, Luen_US
dc.contributor.editorZhu, Ceen_US
dc.contributor.editorZhao, Yinen_US
dc.contributor.editorYu, Luen_US
dc.date.accessioned2017-06-16T08:22:36Z
dc.date.available2017-06-16T08:22:36Z
dc.date.issued2013en_US
dc.identifier.isbn978-1-4419-9963-4en_US
dc.identifier.isbn978-1-4419-9964-1en_US
dc.identifier.otherHPU5160107en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/25560
dc.description.abstractRiding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.en_US
dc.format.extent477 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.subject3D TV Systemen_US
dc.subject3D cinemaen_US
dc.subject3D video applicationsen_US
dc.title3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challengesen_US
dc.typeBooken_US
dc.size11,494Kben_US
dc.departmentTechnologyen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record