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dc.contributor.authorMatsuyama, Takashien_US
dc.contributor.authorNobuhara, Shoheien_US
dc.contributor.authorTakai, Takeshien_US
dc.date.accessioned2017-06-16T08:22:34Z
dc.date.available2017-06-16T08:22:34Z
dc.date.issued2012en_US
dc.identifier.isbn9781447141204en_US
dc.identifier.isbn1447141202en_US
dc.identifier.isbn1447141199en_US
dc.identifier.isbn9781447141198en_US
dc.identifier.otherHPU5160103en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/25555
dc.description.abstractThis book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras discusses geometric and photometric camera calibration, and 3D video studio design with active cameras examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression highlights the remaining challenges and the exciting avenues for future research in 3D video technology.en_US
dc.format.extent353 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.subject3D Videoen_US
dc.subjectApplications, Videoen_US
dc.title3D Video and Its Applicationsen_US
dc.typeBooken_US
dc.size10,676Kben_US
dc.departmentTechnologyen_US


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