Digital Media: A Problem-solving Approach for Computer Graphics
dc.contributor.author | Elias, Rimon | en_US |
dc.date.accessioned | 2016-06-10T08:32:31Z | |
dc.date.available | 2016-06-10T08:32:31Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.isbn | 978-3-319-05136-9 | en_US |
dc.identifier.isbn | 978-3-319-05137-6 | en_US |
dc.identifier.other | HPU1160021 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/21196 | |
dc.description.abstract | Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. | en_US |
dc.format.extent | 714 p. | en_US |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en_US |
dc.publisher | Springer International Publishing | en_US |
dc.subject | Computer graphics | en_US |
dc.subject | Digital media | en_US |
dc.subject | Visual computing | en_US |
dc.title | Digital Media: A Problem-solving Approach for Computer Graphics | en_US |
dc.type | Book | en_US |
dc.size | 22,574KB | en_US |
dc.department | English resources | en_US |
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Technology [3030]