A research on applying games to motive English study for students at Chu Van An secondary school in Hai Phong

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Đại học Quản lý và Công nghệ Hải Phòng

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The aim of this study is to assess the effectiveness of game-based learning in improving both student motivation and English language proficiency at Chu Van An Secondary School. Specifically, it seeks to evaluate how games can enhance engagement, improve key language skills (such as vocabulary, listening, reading, and speaking), and provide practical recommendations for integrating games into English teaching practices.

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