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dc.contributor.authorMendiburu, Bernarden_US
dc.date.accessioned2018-03-20T07:31:15Z
dc.date.available2018-03-20T07:31:15Z
dc.date.issued2011en_US
dc.identifier.isbn0240814614en_US
dc.identifier.isbn9780240814612en_US
dc.identifier.otherHPU4162129en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/29872
dc.description.abstractUntil recently there was no such thing as stereoscopic television. It was a dream, a concept, but now it is a reality a nascent medium that is being shaped by aesthetic, business, and technological forces.The quest for 3D moving images is more than a century old, and the quest for 3D television has been evolving for most of that time. Early attempts at broadcast 3D TV were crude by today’s standards, but despite the inelegance of these solutions the dream didn’t falter. Part of what makes this story so inter-esting is the convergence of motion picture and television (or video) technol-ogy. Digital motion pictures are nothing more than technologically advanced video, and it’s this commonality that makes the transition from film to TV so much easier than it might have been had the film medium remained entirely based on the chemistry of silver halide.en_US
dc.format.extent255 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherFocal Pressen_US
dc.subject3D TVen_US
dc.subject3D Cinemaen_US
dc.subjectStereoscopyen_US
dc.title3D TV and 3D Cinema: Tools and Processes for Creative Stereoscopyen_US
dc.typeBooken_US
dc.size25.3 MBen_US
dc.departmentTechnologyen_US


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