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dc.contributor.authorChopine, Amien_US
dc.date.accessioned2018-03-09T07:26:15Z
dc.date.available2018-03-09T07:26:15Z
dc.date.issued2011en_US
dc.identifier.isbn0240814711en_US
dc.identifier.isbn9780240814711en_US
dc.identifier.otherHPU4162073en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/29551
dc.description.abstractCreate high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models. *Teaches the basics and principles behind creating 3D art with these tips and techniques that cover everything from texturing to painting and scripting to rendering *Filled with 30 print and video tutorials for written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com! Companion website includes models, animations, video tutorials, links, and more.en_US
dc.format.extent281 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherFocal Pressen_US
dc.subject3D Art Essentialsen_US
dc.subject3D Modelingen_US
dc.subjectTexturingen_US
dc.subjectAnimationen_US
dc.title3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animationen_US
dc.typeBooken_US
dc.size20.7 MBen_US
dc.departmentTechnologyen_US


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