Blender Foundations: The Essential Guide to Learning Blender 2.6
Abstract
Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up reference manuals, while some try to teach everything and end up teaching nothing. This book will teach you how to use Blender 2.6, and to actually use it well.Being an artist consists of having a certain set of skills, having a point of view, and making choices. On the skill side, you must be familiar with your tools. And before that, you need to simply know what tools are available, and what they can do. On the other side, creating art with those tools is a series of choices, informed by observation and experience. You’ll have to supply the observations your unique viewpoint and way of processing the world but hopefully this book will let you make use of some of my own experience to give your own a head start. Blender is a complex application with thousands of controls, properties, and ways of working. Not all of them are useful. In fact, when you are learning the basics of the medium, it turns out that trying to learn too much esoteric stuff can hurt you.
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