ActionScript 3.0 Game Programming University, 2nd Edition
dc.contributor.author | Rosenzweig, Gary | en_US |
dc.date.accessioned | 2017-12-06T02:31:41Z | |
dc.date.available | 2017-12-06T02:31:41Z | |
dc.date.issued | 2011 | en_US |
dc.identifier.isbn | 978-0-7897-4732-7 | en_US |
dc.identifier.isbn | 0-7897-4732-4 | en_US |
dc.identifier.other | HPU5160836 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/28318 | |
dc.description.abstract | Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games – not just “web toys”!Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone! | en_US |
dc.format.extent | 593 p. | en_US |
dc.format.mimetype | application/pdf | en_US |
dc.language.iso | en | en_US |
dc.publisher | Que | en_US |
dc.subject | Programming | en_US |
dc.subject | ActionScript 3.0 | en_US |
dc.subject | Game Programming | en_US |
dc.title | ActionScript 3.0 Game Programming University, 2nd Edition | en_US |
dc.type | Book | en_US |
dc.size | 11,385Kb | en_US |
dc.department | Technology | en_US |
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Technology [3030]