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dc.contributor.authorRosenzweig, Garyen_US
dc.date.accessioned2017-12-06T02:31:41Z
dc.date.available2017-12-06T02:31:41Z
dc.date.issued2011en_US
dc.identifier.isbn978-0-7897-4732-7en_US
dc.identifier.isbn0-7897-4732-4en_US
dc.identifier.otherHPU5160836en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/28318
dc.description.abstractLearn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games – not just “web toys”!Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!en_US
dc.format.extent593 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherQueen_US
dc.subjectProgrammingen_US
dc.subjectActionScript 3.0en_US
dc.subjectGame Programmingen_US
dc.titleActionScript 3.0 Game Programming University, 2nd Editionen_US
dc.typeBooken_US
dc.size11,385Kben_US
dc.departmentTechnologyen_US


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