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dc.contributor.authorFulton, Jeffen_US
dc.contributor.authorFulton, Steveen_US
dc.date.accessioned2017-12-06T02:31:37Z
dc.date.available2017-12-06T02:31:37Z
dc.date.issued2010en_US
dc.identifier.isbn1430226145en_US
dc.identifier.isbn9781430226147en_US
dc.identifier.otherHPU5160858en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/28313
dc.description.abstractThe Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, is a unique book for Flash Game Developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight in to building games. The book is divided into specific game-genre projects covering everything from old-classics such as a Missile Command-style game, to hot new genres such as tower defense.en_US
dc.format.extent663 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherfriends of EDen_US
dc.subjectFlash Gamesen_US
dc.subjectActionScripten_US
dc.subjectGamesen_US
dc.titleThe Essential Guide to Flash Games: Building Interactive Entertainment with ActionScripten_US
dc.typeBooken_US
dc.size8,508Kben_US
dc.departmentTechnologyen_US


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