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dc.contributor.authorHarbour, Jonathan S.en_US
dc.date.accessioned2017-09-07T03:58:24Z
dc.date.available2017-09-07T03:58:24Z
dc.date.issued2011en_US
dc.identifier.isbn9781435458482en_US
dc.identifier.isbn1435458486en_US
dc.identifier.isbn1435458494en_US
dc.identifier.otherHPU5160449en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/26644
dc.description.abstractLearn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. While some experience with Visual C# is helpful, this book is an introductory guide for readers who are new to programming or new to programming for games and want to learn the basics of RPG game mechanics. You will learn by studying the short examples in each chapter, building the complete RPG called Dungeon Crawler as you move from one chapter to the next, with new features and game play elements added in each new chapter. Along the way you'll discover how to load and draw bitmaps, create sprites, render a game world, keep track of inventory and character stats, and build tools including a level editor, character editor, item editor, and monster editor. And the finished Dungeon Crawler game includes all the source code and tools you'll need to make your own awesome RPGs with loads of cool features and functionality.en_US
dc.format.extent463 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherCengage Learningen_US
dc.subjectVisual C# Game Programmingen_US
dc.subjectVisual C#en_US
dc.subjectProgramming Languagesen_US
dc.titleVisual C# Game Programming for Teensen_US
dc.typeBooken_US
dc.size8,124Kben_US
dc.departmentTechnologyen_US


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