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dc.contributor.authorStemkoski, Leeen_US
dc.contributor.authorLeider, Evanen_US
dc.date.accessioned2017-08-02T02:10:29Z
dc.date.available2017-08-02T02:10:29Z
dc.date.issued2017en_US
dc.identifier.isbn978-1-4842-2783-1en_US
dc.identifier.isbn978-1-4842-2784-8en_US
dc.identifier.otherHPU4161193en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/26307
dc.description.abstractWhat You'll LearnCreate complete functional games using the Construct 2 game engine. Understand general logical structures underlying video game programs. Use practical game design advice (such as visual feedback and gameplay balancing). Understand programming concepts useful throughout computer science.en_US
dc.format.extent248 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.subjectGame Developmenten_US
dc.subjectProgramming Techniquesen_US
dc.subjectProgramming Languagesen_US
dc.subjectComputer Graphicsen_US
dc.titleGame Development with Construct 2: From Design to Realizationen_US
dc.typeBooken_US
dc.size9.59Mben_US
dc.departmentTechnologyen_US


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