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dc.contributor.authorKramer, Jeffen_US
dc.date.accessioned2017-08-02T02:10:20Z
dc.date.available2017-08-02T02:10:20Z
dc.date.issued2012en_US
dc.identifier.isbn978-1-4302-3867-6en_US
dc.identifier.otherHPU4161203en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/26288
dc.description.abstractHacking the Kinect is the technogeek's guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft's release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology.en_US
dc.format.extent268 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.subjectKinecten_US
dc.subjectSoftwareen_US
dc.subjectMicrosoft Kinecten_US
dc.titleHacking the Kinecten_US
dc.typeBooken_US
dc.size19Mben_US
dc.departmentTechnologyen_US


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