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dc.contributor.authorTyers, Benen_US
dc.date.accessioned2017-08-02T02:10:14Z
dc.date.available2017-08-02T02:10:14Z
dc.date.issued2017en_US
dc.identifier.isbn978-1-4842-2643-8en_US
dc.identifier.isbn978-1-4842-2644-5en_US
dc.identifier.otherHPU4161194en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/26279
dc.description.abstractPush your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book.en_US
dc.format.extent233 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.subjectGame Developmenten_US
dc.subjectComputer Graphicsen_US
dc.subjectProgramming Techniquesen_US
dc.titleGameMaker: Studio 100 Programming Challengesen_US
dc.typeBooken_US
dc.size4.23Mben_US
dc.departmentTechnologyen_US


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