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dc.contributor.authorTaylor, Allen G.en_US
dc.date.accessioned2017-07-19T03:52:29Z
dc.date.available2017-07-19T03:52:29Z
dc.date.issued2016en_US
dc.identifier.isbn978-1-4842-2201-0en_US
dc.identifier.isbn978-1-4842-2202-7en_US
dc.identifier.otherHPU4161136en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/26159
dc.description.abstractThis is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment. Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.en_US
dc.format.extent255 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.subjectMicrosoft and .NETen_US
dc.subjectComputer Scienceen_US
dc.subjectMicrosoft HoloLens Appsen_US
dc.titleDevelop Microsoft HoloLens Apps Nowen_US
dc.typeBooken_US
dc.size14.9Mben_US
dc.departmentTechnologyen_US


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