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dc.contributor.authorRosenthal, David S. H.en_US
dc.date.accessioned2017-06-08T09:39:31Z
dc.date.available2017-06-08T09:39:31Z
dc.date.issued2015en_US
dc.identifier.otherHPU4160755en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/24891en_US
dc.description.abstractBetween the two fundamental digital preservation strategies, migration has been strongly favored. Recent developments in emulation frameworks make it possible to deliver emulations to readers via the Web in ways that make them appear as normal components of Web pages. This removes what was the major barrier to deployment of emulation as a preservation strategy. Barriers remain, the two most important are that the tools for creating preserved system images are inadequate, and that the legal basis for delivering emulations is unclear, and where it is clear it is highly restrictive. Both of these raise the cost of building and providing access to a substantial, well curated collection of emulated digital artefacts beyond reach. This book advocates that if the above mentioned barriers can be addressed, emulation will play a much greater role in digital preservation in the coming years. It will provide access to artefacts that migration cannot, and even assist in migration where necessary by allowing the original software to perform it. The evolution of digital artefacts means that current artefacts are more difficult and expensive to collect and preserve than those from the past, and less suitable for migration. This trend is expected to continue. Emulation is not a panacea. Technical, scale and intellectual property difficulties make many current digital artefacts infeasible to emulate. Where feasible, even with better tools and a viable legal framework, emulation is more expensive than migration-based strategies. The most important reason for the failure of current strategies to collect and preserve the majority of their target material is economic, the resources available are inadequate. The bulk of the resources expended on both migration and emulation strategies are for ingest, especially metadata generation and quality assurance. There is a risk that diverting resources to emulation, with its higher per-artefact ingest cost, will exacerbate the lack of resources. Areas requiring further work if emulation is to achieve its potential as a preservation strategy include: Standardization of the format of preserved system images, the way they are obtained by emulators, and the means by which emulations of them are exposed to readers. This would enable interoperability between emulation components, aiding contributions and support from the open-source community. Improvements to the tools for associating technical metadata with preserved software to enable it to be emulated, and the technical metadata databases upon which they depend. This would reduce the cost of preserved system images. Clarification, and if possible relaxation, of the legal constraints on the creation and provision of access to collections of preserved system images. This would encourage institutions to collect software.en_US
dc.format.extent37 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherAndrew W. Mellon Foundationen_US
dc.subjectDigital curationen_US
dc.subjectDigital preservationen_US
dc.subjectEmulationen_US
dc.subjectMetadataen_US
dc.subjectVirtualizationen_US
dc.titleEmulation and Virtualization as Preservation Strategiesen_US
dc.typeBooken_US
dc.size1.62Mben_US
dc.departmentTechnologyen_US


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