How to Think Like a Computer Scientist: Think Java
dc.contributor.author | Downey, Allen | |
dc.contributor.author | Downey, Allen | en_US |
dc.date.accessioned | 2016-06-18T01:52:22Z | |
dc.date.available | 2016-06-18T01:52:22Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.other | HPU3160238 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/21477 | |
dc.description.abstract | Chapter 1 The way of the program. Chapter 2 Variables and types. Chapter 3 Void Methods. Chapter 4 Conditionals and recursion. Chapter 5 GridWorld: Part One. Chapter 6 Value methods. Chapter 7 Iteration and loops. Chapter 8 Strings and things. Chapter 9 Mutable objects. Chapter 10 GridWorld: Part Two. Chapter 11 Create your own objects. Chapter 12 Arrays. Chapter 13 Arrays of Objects. Chapter 14 Objects of Arrays. Chapter 15 Object-oriented programming. Chapter 16 GridWorld: Part Three. Appendix A Graphics. Appendix B Input and Output in Java. Appendix C Program development. Appendix D Debugging. | en_US |
dc.format.extent | 266tr. | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en_US |
dc.publisher | Green Tea Press | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Information System | en_US |
dc.subject | Java | en_US |
dc.title | How to Think Like a Computer Scientist: Think Java | en_US |
dc.type | Book | en_US |
dc.size | 1,534Kb | en_US |
dc.department | ICT | en_US |
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