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dc.contributor.authorDowney, Allen
dc.contributor.authorDowney, Allenen_US
dc.date.accessioned2016-06-18T01:52:21Z
dc.date.available2016-06-18T01:52:21Z
dc.date.issued2012en_US
dc.identifier.otherHPU3160251en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/21472
dc.description.abstractChapter 1: The way of the program. Chapter 2: Variables, expressions and statements. Chapter 3: Functions. Chapter 4: Case study: interface design. Chapter 5: Conditionals and recursion. Chapter 6: Fruitful functions. Chapter 7: Iteration. Chapter 8: Strings. Chapter 9: Case study: word play. Chapter 10: Lists. Chapter 11: Dictionaries. Chapter 12: Tuples. Chapter 13: Case study: data structure selection. Chapter 14: Files. Chapter 15: Classes and objects. Chapter 16: Classes and functions. Chapter 17: Classes and methods. Chapter 18: Inheritance. Chapter 19: Case study: Tkinter. Chapter 20: Debugging. Chapter 21: Analysis of Algorithms. Chapter 22: Lumpy.en_US
dc.format.extent240tr.
dc.format.mimetypeapplication/pdf
dc.language.isoenen_US
dc.publisherGreen Tea Pressen_US
dc.subjectComputer Scienceen_US
dc.subjectInformation Systemen_US
dc.subjectJavaen_US
dc.titleThink Python: How to Think Like a Computer Scientisten_US
dc.typeBooken_US
dc.size816Kben_US
dc.departmentICTen_US


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