Technology: Recent submissions
Now showing items 941-960 of 3030
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The Design of Active Crossovers
(Focal Press, 2011)The Design of Active Crossovers is a unique guide to the design of high-quality circuitry for splitting audio frequencies into separate bands and directing them to different loudspeaker drive units specifically designed ... -
More Food Styling for Photographers & Stylists: A Guide to Creating Your Own Appetizing Art
(Focal Press, 2011)Thanks to the exploding popularity of food-based television shows (entire networks, even), websites, books, and magazines, food stylists and food photographers are in more demand today than ever before. While there are ... -
Logic Pro 9: Audio and Music Production
(Focal Press, 2010)From initial track laying through to mixing, sound design, and mastering Mark Cousins and Russ Hepworth- Sawyer bring you Logic Pro 9. By Highlighting the relevant parts of each application they take you through every step ... -
THE ADOBE PHOTOSHOP LAYERS BOOK
(Focal Press, 2011)Layers are the building blocks for working in Photoshop. With the correct use of the Layers Tool, you can edit individual components of your images nondestructively to ensure that your end result is a combination of the ... -
Automated Lighting: The Art and Science of Moving Light in Theatre
(Focal Press, 2010)Automated Lighting: The Art and Science of Moving Light in Theatre, Live Performance and Entertainment continues to be the most trusted text for working and aspiring lighting professionals. Now in its second edition, it ... -
Frame-By-Frame Stop Motion: The Guide to Non-Traditional Animation Techniques
(Focal Press, 2011)In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and exciting ... -
Flash Mobile: Developing Mobile Apps Using ActionScript
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How to Cheat in Maya 2012: Tools and Techniques for Character Animation
(Focal Press, 2011)The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step ... -
3ds Max Modeling for Games
(Focal Press, 2011)With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds ... -
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
(Focal Press, 2011)We wrote this book because we love games. We also love sound and music, and we love what they can bring to games to make them thrilling, involving, and moving. We want you to be able to try out your sound and your music ... -
Tony White's Animator's Notebook: Personal Observations on the Principles of Movement
(Focal Press, 2011)Apprentice yourself to a master of classical animation techniques with this beautiful handbook of insider tips and techniques. Apply age-old techniques to create flawless animations, whether you're working with pencil and ... -
How to Cheat in Adobe Flash CS5
(Focal Press, 2010)Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of ... -
Producing and Directing the Short Film and Video
(Focal Press, 2010)Producing and Directing the Short Film and Video is the definitive book on the subject for beginning filmmakers and students. The book clearly illustrates all of the steps involved in preproduction, production, postproduction, ... -
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
(Focal Press, 2010)TheVisual Effects Society (VES)is a nonprofit professional, honorary society dedicated to advancing and promoting the art and science of visual effects and to foster and strive for excellence and knowledge in all matters ... -
Multiscale and Multiphysics Computational Frameworks for Nano- and Bio-Systems
(Springer-Verlag New York, 2011)This volume develops multiscale and multiphysics simulation methods to understand nano- and bio-systems by overcoming the limitations of time- and length-scales. Here the key issue is to extend current computational ... -
Metallic Micro and Nano Materials: Fabrication with Atomic Diffusion
(Springer-Verlag Berlin Heidelberg, 2011)This book focuses on the metallic Nano- and Micro-materials (NMMs) fabricated by physical techniques such as atomic diffusion. A new technology for fabricating NMMs by atomic diffusion is presented. Two kinds of atomic ... -
Microsystems for Bioelectronics: the Nanomorphic Cell (Micro and Nano Technologies)
(William Andrew, 2010)Chapter 1 introduces the concept of the nanomorphic cell, and makes a reference to the state-of-the-art of the integrated microsystems. Chapter 2 is devoted to a study of the potential of various energy sources whose ... -
Mathematical Foundations of Quantum Information and Computation and Its Applications to Nano-and Bio-systems
(Springer Netherlands, 2011)This monograph provides a mathematical foundation to the theory of quantum information and computation, with applications to various open systems including nano and bio systems.It includes introductory material on algorithm, ... -
Integrated Nanophotonic Devices
(William Andrew, 2010)Nanophotonics is a field of science and technology based on the manipulation of light with equally miniscule structures, in the same way that computer chips are used to route and switch electrical signals. By enabling new ... -
Handbook of Silicon Based MEMS Materials and Technologies (Micro and Nano Technologies)
(William Andrew, 2010)A comprehensive guide to MEMS materials, technologies and manufacturing, examining the state of the art with a particular emphasis on current and future applications. Key topics covered include: Silicon as MEMS material ...