Technology: Recent submissions
Now showing items 1081-1100 of 3030
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Lensbaby: Bending your perspective
(Focal Press, 2010)If you've ever wished you could learn about all of the creative possibilities the Lensbaby offers, this is the book for you! Seeing subjects with a new perspective is at the heart of the Lensbaby experience, and with the ... -
Digital Collage and Painting, Second Edition: Using Photoshop and Painter to Create Fine Art
(Focal Press, 2010)If you already know your way around Photoshop and Painter and want to use these amazing programs to take your skills further, this book is for you! Much more than a simple "how-to" guide, Susan Ruddick Bloom takes you on ... -
3D Modeling in Silo: The Official Guide
(Focal Press, 2010)Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality ... -
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
(Focal Press, 2010)As a 3D artist, you’ll find yourself presented with numerous opportunities and avenues to explore within different industries. The skills of a 3D artist are used in visual effects, motion graphics, print, architecture, ... -
Return on Engagement: Content, Strategy, and Design Techniques for Digital Marketing
(Focal Press, 2010)Achieve the return on engagement that you seek with integrated strategies for honing and maintaining online relationships through personal interaction and compelling digital content. You get specific techniques for Web ... -
Adobe Photoshop CS5 for Photographers: A professional image editor's guide to the creative use of Photoshop for the Macintosh and PC
(Focal Press, 2010)With the new edition of this proven bestseller, Photoshop users can master the power of Photoshop CS5 with internationally renowned photographer and Photoshop hall-of-famer Martin Evening by their side. In this acclaimed ... -
Digital Art Masters: Volume 5
(Focal Press, 2010)Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters ... -
The Automated Lighting Programmer's Handbook, Second Edition
(Focal Press, 2010)Now in full color, this guide helps the lighting designer with all of the many creative and operational challenges you face. Providing respected and clear coverage of the process of programming automated lighting fixtures, ... -
The Filmmaker's Book of the Dead: How to Make Your Own Heart-Racing Horror Movie
(Focal Press, 2010)Produce, direct and promote your own chilling horror film with real-world advice from award-winning, independent producer/director Danny Draven! From the history of horror and the technique of the scare to pre-production ... -
Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications
(Focal Press, 2010)Create awe-inspiring, mind-blowing Flash ads, microsites, advergames, and branded applications that engage consumers and demonstrate their worth to clients. Creating Flash Advertising delivers the nuts and bolts of the ... -
Examined Lives: From Socrates to Nietzsche
(Farrar, Straus and Giroux, 2011)A New York Times Notable Book for 2011 We all want to know how to live. But before the good life was reduced to ten easy steps or a prescription from the doctor, philosophers offered arresting answers to the most fundamental ... -
Plastic Cameras: Toying with Creativity, Second Edition
(Focal Press, 2010)This revised edition is meant for two audiences, both those new to the world of these cameras and those who have already spent time with them and might already own one, or even a whole collection. The detailed history and ... -
Recording Tips for Engineers, Third Edition: For cleaner, brighter tracks (Mastering Music)
(Focal Press, 2010)Get ahead in the business - be the engineer everyone wants to hire - achieve success with the very best recordings. Recording Tips for Engineers provides the knowledge you need to rise to the top. From years of experience ... -
Sound of Worship: A Handbook of Acoustics and Sound System Design for the Church
(Focal Press, 2010)Whether you are designing a new system or need to update and get the most out of the one in place Sound of Worship will offer essential information to guide and inform you choices. Written to give the context to help you ... -
100% Photoshop: Create stunning artwork without using any photographs
(Focal Press, 2010)Photoshop is the world’s best-known, best-loved and just downright best photographic manipulation application. It’s used by retouchers, fine artists, graphic designers, photographers, and everyone who works with images in ... -
The Complete Film Production Handbook
(Focal Press, 2010)This book is for working film/TV professionals and students alike. If you're a line producer, production manager, production supervisor, assistant director or production coordinator the book has everything you'll need ... -
Langford's Basic Photography: The Guide for Serious Photographers, Ninth Edition
(Focal Press, 2010)Basic Photographyis an introductory textbook, covering the varied skills that lie behind photographic practice. It is intended for students of all ages and, beginning at square one, and assumes that you have no theoretical ... -
Digital Restoration from Start to Finish, Second Edition: How to repair old and damaged photographs
(Focal Press, 2010)Digital Restoration: Start to Finish 2nd edition guides you step-by-step through the entire process of restoring old photographs and repairing new ones using Adobe Photoshop, Picture Window, and now Elements. Nothing is ... -
Night Photography: Finding your way in the dark
(Focal Press, 2010)Night photographers have one big thing in common: a true love of the dark. Rather than looking at night photography as an extension of daytime shooting with added complications, they e MBrace the unique challenges of ... -
Real-World Flash Game Development (Elements)
(Focal Press, 2010)Game development is a strange hybrid of many skills and styles merged together. One can argue that games are the most compli-cated form of entertainment to create. They not only require solid coding, attractive design, and ...