Please use this identifier to cite or link to this item: https://lib.hpu.edu.vn/handle/123456789/29548
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dc.contributor.authorCohen, D S.en_US
dc.contributor.authorBustamante, Sergio A.en_US
dc.date.accessioned2018-03-09T03:43:33Z
dc.date.available2018-03-09T03:43:33Z
dc.date.issued2010en_US
dc.identifier.isbn0240810708en_US
dc.identifier.isbn978-0-240-81070-6en_US
dc.identifier.otherHPU4162035en_US
dc.identifier.urihttps://lib.hpu.edu.vn/handle/123456789/29548-
dc.description.abstractBuildinga Next-Gen console game requires numerous team me MBers all working in harmony, each with the same specific goals. These various artists, programmers, designers, audio engineers, and others each have their own specialty that is essential to creating a quality video game, but a successful game doesn’t simply hinge on these team me MBers all doing their respective jobs. It is making sure that each moving part flows together in a smooth, even, and balanced process, with results championed, political torpedoes dodged, and a single creative vision maintained throughout. The one team me MBer who is responsible for this, to keep the trains on the tracks, the energy up, and the creative juices flowing, is the video game producer.en_US
dc.format.extent305 p.en_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.publisherFocal Pressen_US
dc.subjectProducing Gamesen_US
dc.subjectProducingen_US
dc.subjectGamesen_US
dc.titleProducing Gamesen_US
dc.typeBooken_US
dc.size4.58 MBen_US
dc.departmentTechnologyen_US
Appears in Collections:Technology

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