Please use this identifier to cite or link to this item:
http://lib.hpu.edu.vn/handle/123456789/26279Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Tyers, Ben | en_US |
| dc.date.accessioned | 2017-08-02T02:10:14Z | |
| dc.date.available | 2017-08-02T02:10:14Z | |
| dc.date.issued | 2017 | en_US |
| dc.identifier.isbn | 978-1-4842-2643-8 | en_US |
| dc.identifier.isbn | 978-1-4842-2644-5 | en_US |
| dc.identifier.other | HPU4161194 | en_US |
| dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/26279 | - |
| dc.description.abstract | Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book. | en_US |
| dc.format.extent | 233 p. | en_US |
| dc.format.mimetype | application/pdf | en_US |
| dc.language.iso | en | en_US |
| dc.subject | Game Development | en_US |
| dc.subject | Computer Graphics | en_US |
| dc.subject | Programming Techniques | en_US |
| dc.title | GameMaker: Studio 100 Programming Challenges | en_US |
| dc.type | Book | en_US |
| dc.size | 4.23Mb | en_US |
| dc.department | Technology | en_US |
| Appears in Collections: | Technology | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 1078_Studio_100_Programming_Challenges.pdf Restricted Access | 4.34 MB | Adobe PDF | ![]() View/Open Request a copy |
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