Please use this identifier to cite or link to this item:
https://lib.hpu.edu.vn/handle/123456789/26038
Full metadata record
DC Field | Value | Language |
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dc.contributor.author | Tanaya, Michael | en_US |
dc.date.accessioned | 2017-07-03T02:55:36Z | |
dc.date.available | 2017-07-03T02:55:36Z | |
dc.date.issued | 2017 | en_US |
dc.identifier.isbn | 978-1-4842-2582-0 | en_US |
dc.identifier.isbn | 978-1-4842-2583-7 | en_US |
dc.identifier.other | HPU4161082 | en_US |
dc.identifier.uri | https://lib.hpu.edu.vn/handle/123456789/26038 | - |
dc.description.abstract | Learn the principles behind object-oriented programming and within a few chapters create a fully functional Ruby application. You'll also gain a basic understanding of many ancillary technologies such as databases, XML, web frameworks, and networking - some of which are needed as part of a fully functioning Ruby application. Based on the bestselling first and second editions, Beginning Ruby, Third Edition is a leading guide to learn Ruby from the ground up. The new edition of this book provides the same excellent introduction to Ruby as the previous editions plus updates for the newest version of Ruby 2.3. This book can also be used as a textbook or companion to a textbook on beginning Ruby programming. The light and agile Ruby programming language remains a very popular open source scripting option for developers building today's web and even some enterprise applications. And, now, Ruby also has applications using the Raspberry Pi, popular among hobbyists and makers. Many former Java developers still use Ruby on Rails today, the most popular framework for building Ruby applications. What You'll Learn What are the fundamentals of Ruby and its object-oriented building blocksHow to work with Ruby libraries, gems, and documentationHow to work with files and databasesHow to write and deploy Ruby applicationsWhat are the various Ruby web frameworks and how to use themHow to do network programming with Ruby and moreWho This Book Is For This book is for beginning programmers, programmers new to Ruby, and web developers interested in learning and knowing the foundations of the Ruby programming language. | en_US |
dc.format.extent | 129 p. | en_US |
dc.format.mimetype | application/pdf | en_US |
dc.language.iso | en | en_US |
dc.subject | Game Development | en_US |
dc.subject | Numerical | en_US |
dc.subject | Computational Physics | en_US |
dc.subject | Simulation | en_US |
dc.title | Building a 2D Game Physics Engine: Using HTML5 and JavaScript | en_US |
dc.type | Book | en_US |
dc.size | 2.41Mb | en_US |
dc.department | Technology | en_US |
Appears in Collections: | Technology |
Files in This Item:
File | Description | Size | Format | |
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0966_Building_a_2D_Game_Physics_Engine.pdf Restricted Access | 2.47 MB | Adobe PDF | View/Open Request a copy |
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