Please use this identifier to cite or link to this item:
http://lib.hpu.edu.vn/handle/123456789/21155
Title: | Mathematical structures for computer graphics |
Authors: | Janke, Steven J. |
Keywords: | Computer graphics Mathematics Dimensional imaging |
Issue Date: | 2015 |
Publisher: | Wiley |
Abstract: | Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant graphics details often overlooked in the literature. Rather than use a rigid theorem/proof approach, the book provides a flexible discussion that moves from vector geometry through transformations, curve modeling, visibility, and lighting models. |
URI: | https://lib.hpu.edu.vn/handle/123456789/21155 |
ISBN: | 978-1-118-71219-1 |
Appears in Collections: | Technology |
Files in This Item:
File | Description | Size | Format | |
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2_Mathematical_structures_for_computer_graphics.pdf Restricted Access | 2.96 MB | Adobe PDF | ![]() View/Open Request a copy |
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